# text: "While playing Maelstrom, CAPS LOCK pauses the game and ESC aborts the game."
# item 10: CUSTOM (0x80) disabled
# bounds: x1=86 y1=67 x2=257 y2=88
# data: ""
# item 11: CUSTOM (0x80) disabled
# bounds: x1=86 y1=90 x2=257 y2=111
# data: ""
# item 12: CUSTOM (0x80) disabled
# bounds: x1=86 y1=113 x2=257 y2=134
# data: ""
# item 13: CUSTOM (0x80) disabled
# bounds: x1=86 y1=136 x2=257 y2=157
# data: ""
# item 14: CUSTOM (0x80) disabled
# bounds: x1=86 y1=159 x2=257 y2=180
# data: ""
# item 15: TEXT (0x88) disabled
# bounds: x1=61 y1=229 x2=459 y2=261
# text: "While on the main title screen, the Space Bar shows/hides the Menu Bar."
DITL_131.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=207 y1=156 x2=298 y2=176
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=16 y1=12 x2=48 y2=44
# ICON resource ID: 103
# item 2: TEXT (0x88) disabled
# bounds: x1=69 y1=13 x2=296 y2=147
# text: "No eternal reward will forgive us now \n for\n wasting\n the\n dawn."
DITL_132.txt
# 10 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=250 y1=93 x2=324 y2=113
# text: "Do it!"
# item 1: BUTTON (0x04) enabled
# bounds: x1=163 y1=93 x2=237 y2=113
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=246 y1=89 x2=328 y2=117
# data: ""
# item 3: ICON (0xA0) disabled
# bounds: x1=9 y1=6 x2=41 y2=38
# ICON resource ID: 103
# item 4: TEXT (0x88) disabled
# bounds: x1=57 y1=8 x2=331 y2=42
# text: "Enter the level to start from (1-40). This disqualifies you from a high score..."
# item 5: EDIT_TEXT (0x90) disabled
# bounds: x1=78 y1=59 x2=106 y2=75
# text: "10"
# item 6: TEXT (0x88) disabled
# bounds: x1=32 y1=59 x2=73 y2=75
# text: "Level:"
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=131 y1=58 x2=237 y2=76
# text: "Turbofunk On"
# item 8: EDIT_TEXT (0x90) disabled
# bounds: x1=78 y1=85 x2=106 y2=101
# text: "5"
# item 9: TEXT (0x88) disabled
# bounds: x1=33 y1=85 x2=73 y2=101
# text: "Lives:"
DITL_133.txt
# 0 entries
DITL_135.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=217 y1=66 x2=291 y2=86
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=127 y1=66 x2=201 y2=86
# text: "Cancel"
# item 2: ICON (0xA0) disabled
# bounds: x1=10 y1=7 x2=42 y2=39
# ICON resource ID: 104
# item 3: TEXT (0x88) disabled
# bounds: x1=68 y1=9 x2=279 y2=55
# text: "Are you sure you want to quit in the middle of a game?"
DITL_510_-Main Reg Alert.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=394 y1=256 x2=484 y2=276
# text: "Register..."
# item 1: BUTTON (0x04) enabled
# bounds: x1=294 y1=256 x2=384 y2=276
# text: "Not Yet"
# item 2: PICTURE (0xC0) disabled
# bounds: x1=5 y1=5 x2=104 y2=156
# PICT resource ID: 510
# item 3: TEXT (0x88) disabled
# bounds: x1=110 y1=13 x2=485 y2=29
# text: "Please note that ^0 is not a free product."
# item 4: TEXT (0x88) disabled
# bounds: x1=110 y1=44 x2=486 y2=125
# text: "^0 is distributed as shareware. You are permitted to use it on a trial basis for up to 30 days. If you wish to continue using ^0 beyond that period, you are expected to pay a registration fee to obtain a license to use ^0."
# item 5: TEXT (0x88) disabled
# bounds: x1=110 y1=131 x2=487 y2=195
# text: "After we have processed your registration, we will send you a license code that you enter to complete the registration process. This removes the shareware notices and personalizes your copy of ^0."
# item 6: TEXT (0x88) disabled
# bounds: x1=110 y1=203 x2=487 y2=251
# text: "Click on the “Register...” button to register ^0, or to enter your license code for ^0."
DITL_511_-Reg Error.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=281 y1=108 x2=361 y2=128
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=65 y1=20 x2=361 y2=99
# text: "The “^1” application could not be launched. Please make sure it is in the same folder as ^0 and that there is enough memory available."